DebugScope is a utility for communicating variables between Mac and any device supporting TCP Sockets. Primarily designed for tweaking iOS games.

Use cases involve setting UI positions and colours, tweaking physics values, to whatever else your game or application requires.

It's as simple as including 7 lines of code in your project, and then one line for every variable you want to expose. Check out the documentation below for more details, or download and give the test application a go!

DebugScope is released under the permissive zlib license.

Last Updated on 11th April 2011

Removed usage of std::string for easier integration with NSString etc...
Added connect/disconnect button in DebugScope application
Improved connection status, now shows extra information while Connecting/Disconnecting





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